I had the chance to make another digital story recently. It was for Curiosity Creative, an organisation I’m a trustee of. Alex, who runs the company, is collecting stories of people talking about objects that mean something to them for a project called The Story Box.
The Story Box collection is steadily growing and if you’re in the Newcastle area you might see the “screening room”, a full size replica telephone box, doing the rounds at various locations and events.
Have a look at the other stories in the collection. One of my favourites is “Mourning Earrings” which is a very frank account of family disunity. A prize for the best (if slightly misleading) title goes to Michy’s Porn Bear.
Stories in your pocket
One of the activities I do regularly on storytelling workshops is to get people to look in their pockets, bags, wallets etc and find an object that they could tell a story about, something that reveals a bit of themselves. I’m always surprised at how much you can learn about someone from an old rail ticket or a set of keys!
I’m reminded a bit of JK Rowling’s Horcruxes, objects in the Harry Potter books where parts of someone’s soul can be placed inside everyday objects for protection.
These stories about objects are obviously a lot less malevolent, but we go through life, interacting with the objects and people around us, leaving little traces of our identity behind to be recalled later.
A little while back I reviewed a book called The Chimes which used a similar device as a way of a society fighting amnesia using small objects they carried around with them which, if lost, meant the person lost all sense of self and slipped into a sort of waking coma.
So, have a look around you. See if you can conjure a story from a seemingly innocuous object.
More about The Story Box
You can find out more about The Story Box here. Watch out for the public screenings of The Story Box around Newcastle in the coming months. Keep up to date with Curiosity Creative on Twitter and Facebook.
I was challenged at a recent conference to think about whether digital storytelling (DS) is making proper use of the power of the web.
After a few years exploring digital storytelling (DS) at Netskills we’ve settled on a particular format that we find works well for our workshops and also our own video production. It’s an approach that is based on a model used the world over and combines an audio voiceover with still images, produced as a video, like this example produced by Rupal Patel, a graduate student at Nottingham University.
It’s simplicity belies the fact that it’s a very powerful technique that is achievable for pretty much anyone even if they have never done any work with digital media before.
Thinking in different ways about digital storytelling
However, during a recent conference presentation on the subject, after describing this approach, I was put on the spot with a really challenging question about it; are these digital stories really digital?
I think the point that George Roberts, the questioner, was making was that although these stories exist as digital artifacts, the technique itself doesn’t make extensive use of the affordances of the modern digital universe. For example, the web is dynamic and ever-changing; these stories are fixed in time. There is little use of interactivity or social media in them. Also, the web is capable of sharing information in so many more ways than through video. Consequently, George compared the traditional form of DS as having much in common with desktop publishing. I can see what he’s getting at.
The way we approach DS is by no means the only way of doing it. That’s something we make clear on our workshops.
So, what does digital storytelling look like when it’s more “digital”? There are loads of examples out there. Here are some of my favourites.
Hollow is one of my absolute favourites. It’s an interactive documentary that tells the story of how a rural county in West Virginia has been impacted by population decline and the changing economy. It relies on scrolling to activate the animation and some of the video content. It makes very good use of modern browser technology and even finds ways of getting the audience to contribute to the story through social media, although this is on a fairly superficial level.
Here’s the trailer:
“Snow Fall” caused quite a stir when it was published by the New York Times. It is similar in some ways to Hollow but relies more heavily on a written piece of journalism combining the text with digital photography, GIFs, mapping and data visualisation.
It’s an approach that has been emulated many times since but there’s also some interesting debate about how much impact it might have on the world of journalism, mostly whether it’s a sustainable form given the effort that has to be put in to creating them.
As a lapsed geographer I have a soft spot for maps. The Nagasaki Archive project is a great example of using mapping technology, in this case Google Earth, to to make the most of the fact that stories and place are intimately connected. From the video demo below you can see how they have used Google Earth to create layers of multiple stories, images and maps to tell the story of the devastating events when “Fat Man” dropped out of the sky on 9th August, 1945. The video also shows how they incorporated aspects of social media as part of global public engagement exercise.
Highrise – One Millionth Tower
One Millionth Tower came out a while ago. It’s a collaboration between web designers, artists, media producers and residents of a highrise block in Toronto. It makes great use of HTML5 and WebGL technologies to create an immersive 3D environment to explore. My favourite bit is that the “weather” and daylight on the site mirrors the actual conditions in Toronto at that moment.
It’s best viewed in Chrome, FireFox or Safari. If you don’t have those then here’s the trailer.
This is less of a style of digital storytelling and more of a method. There have been a few of these collaborative events that bring together creative and technical teams to produce transmedia stories around a particular topic. They use video, audio, web design and data visualisation to create some compelling stories.
It strikes me as an approach that universities could make good use of especially for public engagement in research, but that is something to explore in a blog post of its own.
The future of digital storytelling
All these examples show that digital storytelling doesn’t have to be just about producing a 2-3 minute video and that it’s possible to use much more of the power of the web to tell a story.
At the moment, creating these interactive and transmedia stories takes a great deal of time and expertise, putting it out of the reach of many which also loses a lot of that personal control that’s so important with the traditional form of digital storytelling.
There is no “ideal” form of DS. It depends on what your purpose is and what resources are within your reach.
But technology is always moving on. It will be interesting to see how the emergence of tools like Mozilla’s Popcorn change the way that storytelling and the web work together. That’s something we’re going to investigate more and come back to in a future article.
There has been quite a bit of interest on Twitter towards Adobe’s latest free iPad app for digital storytelling – Voice. We thought we’d take a proper look at it.
It’s a very simple app that helps you create attractive videos. It will appeal to anyone who wants to quickly put together a story, a short promo video, a teaching resource or even just a slideshow. Like all digital storytelling, it would also work well as a learning activity around a topic, a way for students to capture reflective learning or activities on placement or fieldwork.
But I have some concerns that it’s fashionable style will lose impact quite quickly.
On our digital storytelling workshops we often get asked about using mobile devices for producing video and it’s something I’ve blogged about before. There’s a range of good apps out there, mostly for iOS, like Splice and iMovie. What makes Voice any different?
Here’s how Adobe pitch it…
To keep things simple, you don’t get anything like the flexibility of the iMovie app, but Voice is trying to do something quite particular. It’s about removing as many obstacles as possible so you can quickly create and share your ideas.
Steve and I had a go with it for about an hour and, after a little bit of planning on paper, I was able to produce this short story:
Aside from the persistent hiss from the microphone (which I’m putting down to user error) it produces a very attractive video and the process of putting it together was very quick and pain-free.
I went into this cold without thinking of what I wanted to say which we recommend you never do! To help, Voice has a nice “inspiration” feature which scrolls through some simple suggestions to get you started. One labelled “the time I made a bad decision” got me started on mine.
It’s easy to switch between themes, which change things like the background and borders of images. There are enough to be able to create a number of videos without them looking too similar. If in doubt, there’s always “Simple”.
Putting it all together
Building the story couldn’t have been much simpler. You can either start by recording your audio for each image then finding something to suit or, like me, build a slideshow of images so I could see the whole story laid out, then add the voice later.
The app accesses a large library of Creative Commons (CC) images from across websites like Flickr, 500px and the Noun Project. It’s possible to drill down into each picture to find its source and the exact license terms so you don’t end up in a sticky IPR situation further down the road.
The Noun Project, if you haven’t come across it before, gives you a huge array of CC licensed icons and pictograms which are quite fashionable at the moment.
You can, of course, use your own images or add text.
Recording your voiceover is as simple as pressing and holding an on-screen button and talking. It’s very easy to discard old takes until you get a good performance. The sound quality on my story is poorer than I would have expected, but it’s possible to get plug-in mics for iPads which will be more reliable than the built-in one.
Voice comes with a choice of music as well, although there’s a lot I’d file under “whimsical”. If your video’s topic was serious you might struggle to find something appropriate but you could always turn the music off. Importing tracks from elsewhere is a no-no.
Sharing your story
Unlike other apps it’s not possible to save the video to your Camera Roll to upload to Youtube or Vimeo which I found frustrating Finished videos are hosted on Adobe’s Creative Cloud service so you’ll need to sign up for a free Adobe account to share it if you don’t already have one. The Voice desktop site will give you an embed code if you want to add it to a web page as I’ve done in this post.
I recognise that this is to keep everything simple but not being able to incorporate these videos onto existing platforms is a real shortcoming that makes it harder to share these videos effectively. It’s also a pain to keep track of videos you have made as you can’t view all your creations from a profile page.
Videos can be set to private if you are unhappy for the uninvited to see it. In this case, only those with the URL can view it. It’s unclear whether published videos are automatically CC licensed or whether Adobe is automatically granted permission to use them for commercial purposes. I’ve asked them and will update this post when I get a reply.
The appeal of Voice is obvious. You can create something very attractive in a short space of time in a way that suits a whole range of purposes.
It’s very easy to use. A tutorial guides you through the process the first time you run it but the app is intuitive enough for most people to find their way round it without help. I was impressed with the range of themes, images and icons that are available. There’s enough choice to avoid feeling like you’re remaking exactly the same video over and over again.
On the flip side, despite the variety of images and themes, there’s a very definite style to these videos that’s similar to quite a lot of advertising content that’s out there at the moment. So although it looks great, the more people use this, the harder it will be to differentiate your creations from other people’s work. The limited musical palette won’t help that. I can almost hear the groans of “not another Voice video”!
A similar thing happened with Animoto when it was at the peak of its popularity a few years ago so it’s nothing new and certainly not a reason to avoid Voice. It’s only relevant if you are actively trying to create something that stands out from the crowd, for public engagement or marketing for example.
Overall, I would be happy to use Voice as part of the mix of things we look at in our digital storytelling work. It’s fun, easy and can create some pretty good results.